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Combat_32.gif Kaiser Iron
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Gender

Male

Race

Syndreth (Undead)

Level

??? Boss

Health

Adventurer: 550,500,000

Standard: Scales

Master: Scales

Hardened: Scales

Rising: 780,870,780

Energy

2,500,000

Location

Crucible of Fallen Iron, Vryllon Citadel

Status

Killable

Wealth

?? Gold.png ?? Silver.png ?? Copper.png

Kaiser Iron is the sixth encounter in the Vryllon Citadel raid, serving as the second encounter of the Vryllon Core wing. He is, supposedly, the lost son of Ghost Iron, and the last living commander of the Ghosts of Iron forces, which some had seceded to join the Shard of the Sun. His efforts however, lead to speculation, due to his essence of undeath that he is a sleeper agent, and that he seeks to restore Syndra to its 'undying glory'.

The battle consists of three phases (four on Rising), with intermissions every two minutes. The fight is essentially a battle of survival that focuses on mitigating several of Kaiser's abilities but also avoiding adds that spawn in the fight that deter the raid that can lead to wipes. Each phase, Kaiser gains one artifact of Ghost Iron's to use against the adventurers. Within the intermission, he invokes the Iron Lament, similar to the River of the Fallen in the Skull-Lands. His fourth and final phase that is featured exclusively on Rising allows for an interesting battle where Ghost Iron finds his way back to the mortal world, and requires two tanks, as well as the raid, to survive simultaneous assaults and prevent raid-wide damage.

Background

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Abilities

Kaiser Iron has three (four on Rising) phases along with an intermission period every two minutes that lasts one minute.

Intermission: Requiem for the Fallen

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Phase I: Visage of the Ghost

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Phase II: Tome of Iron

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Phase III: Halberd of the Black Table

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Phase IV (Rising): Twin Sorrows

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Strategy

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Quotes

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Loot

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Achievements

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Notes

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